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System shock save game gone
System shock save game gone











  • Bio-Tanks that are destroyed will stop generating hazards after a short duration.
  • Minipistol Burst-Fire Modkit shoots three rounds instead of two, and can be toggled on/off.
  • Broadcast Monitors can now be shattered when attacked.
  • Credit Machines will dispense Tri-Credits when a Finance Chip is used on them.
  • Fix equipment soft-lock when saving and loading while focusing on a puzzle.
  • Fix equipment soft-lock that could occur when dying while arming an explosive.
  • Fix for game pausing unexpectedly after loading a game.
  • Fix for Audio Log Portrait disappearing in certain cases.
  • Fix elevator music not stopping when the player dies in an elevator and respawns on another level.
  • Fix Magnum laser sight FX not working properly when loading a save with it enabled.
  • Fix for weapons with installed Modkits not always showing their attachments properly.
  • Improved ragdoll behavior on Human Corpse attached to Cortex Reaver.
  • Improved grenade rolling behavior when thrown.
  • system shock save game gone

  • Fixed Ragdolls to not fall into place when loading into levels or saves.
  • system shock save game gone

    Fixed a crash that could occur when playing Grove Chess.Fixed a crash that could occur when exiting Maintenance Cyberspace.Fixed a crash that could occur when entering Flight Deck with older DX11 versions.More than anything, I'm impressed with how quickly Nightdive has addressed so many issues⁠-it's the sort of work you'd usually expect to get done piecemeal in the months after a release, but the full list (shared below) is just one "wait, they fixed that too?" after another. It's another little interaction I figured just wasn't in the cards, but now you can just help yourself to a dead man's cash. Citadel's ATMs would always tell you they're offline, even if you'd picked up a dead employee's debit card.













    System shock save game gone